Asteroids (with my own physics engine)
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
I built this game with the intent of learning more about game physics. This is a classic Asteroids game built on using my own coded physics simulation, running on a different thread than the main thread. No Unity's physics system was used to build that.
Wanna take a look at the project code? Check out the repo right here.
| Status | Released |
| Platforms | HTML5 |
| Author | Ronrondandan |
| Made with | Unity |
| Tags | Bullet Hell, Shoot 'Em Up, Space, space-combat |

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